

Turning groups of objects into components for use in other SketchUp models. The difference between components and groups. Selecting individual objects and grouping them together. Working with layers and assigning a color to layers. Using the Layer manager tool to create a new layer, deleting layers.
#SKETCHUP VERSION HISTORY SOFTWARE#
The Edit drop-down menu – another look at the Push/Pull, Offset commands.Īnother look at the Copy, Move, Follow me, Scale, Rotate, etc commands.ĭrawing a parallel between the use of layers in CAD software and layers in SketchUp. Using DXF files, importing image files – gif, jpeg, BMP and attaching these to entities in the SketchUp model. The draw commands – using the line, arc, polygon, and freehand tools.Įxamining the options on the File drop-down menu. Obtaining models from the 3D warehouse merging models with Google Earth.

Rendering using software tools outside the SketchUp environment.
#SKETCHUP VERSION HISTORY PRO#
We describe the release history of SketchUp, discuss SketchUp Pro and working in the metric environment rather than the environment of the imperial unit, examine methods for configuring SketchUp, and discuss exporting and importing information to and from SketchUp to other programs. In this module, we cover a number of issues that are loosely related. The importance of properly construction models using components is stressed. We use the section cut tool to slice through a model. We set out the function of each of the tools on the main SketchUp palette. The File drop-down menu, importing a CAD model, importing an image file into the SketchUp environment.Ī focus on the view commands. We use the Push/Pull tool along with the inference ‘helper’ to line faces up. The Pan tool is used and comment is made about the ‘helper’ model in the corner of the screen. We close the rectangle using an inference aid. The pen tool is then used to draw a rectangle. We draw a second rectangle on the face of a box. We first use the rectangle tool and come to terms with the Push/Pull tool to create a box. We build two simple models while making an examination of the SketchUp interface – an arrangement for some curved seating and a rainwater tank withstand. Examining some examples of SketchUp models from different disciplines. Experimenting with different display techniques. Drawing arcs, combining the line and arc tool. Creating an accurately sized model of a rainwater tank (with downpipes) by drawing and extruding circles. The function of each item on the main toolbar. Using the rectangle and the Push/Pull tool to create 3D shapes. The history of SketchUp including some discussion on versions of SketchUp.
